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The Extra Mile: Running in a ZOMBIE apocalypse?!

by Global

RunPod

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Episode Summary

In this episode of RunPod's Extra Mile, host Jenni Falconer interviews Ben Roper, the creator of 'Zombies,' an innovative running game that has gained popularity throughout the UK. The game involves participants, known as survivors, who must evade zombies in a designated urban area while working to recharge their health through movement. Ben emphasizes that the game is designed for adults, offering a playful alternative to traditional fitness pursuits and aims to foster social interaction rather than focusing solely on competition or exercise.

Ben describes the game's mechanics, highlighting how players wear reflective high-vis clothing and engage in strategic movement to avoid being tagged by zombies. He discusses the variable lengths of games, from short 15-minute sessions to longer ones, where participants may cover several kilometers while navigating urban landscapes. Additionally, safety is a priority, with precautions taken to ensure that players interact respectfully with the public.

The conversation highlights the demographic appeal of 'Zombies,' attracting diverse groups from ages 18 to 50, and encourages community building through play. Roper reveals his vision of expanding the game through an accessible app, 'Play Culture,' supporting similar events worldwide, fostering a culture where adults can reclaim playful activities. The episode concludes with Ben inviting listeners to engage in the community and try out the game for themselves.

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Episode Summary

In this episode of RunPod's Extra Mile, host Jenni Falconer interviews Ben Roper, the creator of 'Zombies,' an innovative running game that has gained popularity throughout the UK. The game involves participants, known as survivors, who must evade zombies in a designated urban area while working to recharge their health through movement. Ben emphasizes that the game is designed for adults, offering a playful alternative to traditional fitness pursuits and aims to foster social interaction rather than focusing solely on competition or exercise.

Ben describes the game's mechanics, highlighting how players wear reflective high-vis clothing and engage in strategic movement to avoid being tagged by zombies. He discusses the variable lengths of games, from short 15-minute sessions to longer ones, where participants may cover several kilometers while navigating urban landscapes. Additionally, safety is a priority, with precautions taken to ensure that players interact respectfully with the public.

The conversation highlights the demographic appeal of 'Zombies,' attracting diverse groups from ages 18 to 50, and encourages community building through play. Roper reveals his vision of expanding the game through an accessible app, 'Play Culture,' supporting similar events worldwide, fostering a culture where adults can reclaim playful activities. The episode concludes with Ben inviting listeners to engage in the community and try out the game for themselves.

Key Takeaways

  • Zombies is a running game combining fitness with elements of play and social interaction.
  • The game attracts a diverse age group, promoting community and teamwork in a fun environment.
  • Safety is prioritized through careful selection of play areas and clear guidelines for interacting with the public.

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